Right after that there should be a name of your character's hairstyle eg. player file with text editor (Notepad++ is great for that) and scroll down or just search for "hairType" (no quote marks). Topmost one is for the last played character.ģ. One file for each character you've created. Go to your Starbound folder (Steam: C:\Steam\steamapps\common\Starbound) -> storage -> playerĢ. player file.įor anyone with the same problem or if you just want to change your character's appearance:ġ. So here's my question: is there any in-game way to change character's hairstyle and if not, is there any working editor or way to set back my original hairstyle? :/
REVIEW CODE: A complimentary PC code was provided to Brash Games for this review.I was playing on modified of Starbound (1.0) and after installing 2-3 additional mods my characters hairstyle was change to rather atrocious one. When Starbound does something unique, it feels like a fresh breath of air, but everything else, such as the basic minute by minute action of exploration and resource management, is way too stale. Starbound is certainly a good one of those, but it doesn’t really stand out among the many challengers. I really wonder if there is room in someone’s schedule for yet another crafting game.
Starbound is coming into a genre that most people either love or hate. I’m really hoping the community can add new and exciting items to the game.ĭespite all those wonderful little quirks, it just doesn’t feel like it’s enough. There are a few new items like a mech that’s suspiciously like the Aliens work loader. Shortly after launch the workshop is mostly filled with some UI add-ons, character skins, and more music. Steam Workshop support brings all the scattered mods to one place and will hopefully ensure the game will have some longevity. With the 1.0 edition, Starbound is adding some bells and whistles that help the game stand out more. There are even platforming puzzle areas that challenge your ability to precisely jump around tiny platforms, or jetpack past everything altogether. There are bosses hidden deep within the bowels of some planets, and mixed in among the random terrain are a variety of hidden spaces, which include stuff like mad scientist labs filled with interesting new items or ancient temples filled with treasures. You can also warp straight to whoever is in your own party, making cooperation incredibly easy and at the drop of a hat.ĭon’t get me wrong, you are rewarded for the lengthy exploration. In the multiplayer mode you can freely roam space, expand your individual spaceships, and complete your own tasks before meeting up and tackling larger tasks together. The UI has been refined over the years of development, but even after all that time and the good tutorial, there can be a little too much to take in. It’s a pretty big task, and for a single player the scale can be too much at times. It can be daunting traversing the vastness of space and venturing into mines all alone, especially when strange monsters are roaming in the darkness of every cave and at nightfall. Each planet is procedurally generated with their own palate and art, and you’ll find new alien races, traders, shops, and who knows what else around the universe. Once you do leave, you find other planets to explore, mine, and conquer. You’re hoping to collect components and upgrades for your ship so you can finally leave the planet’s orbit. Mining, crafting, and construction are all at the heart of the experience.
You create a character and start off in a damaged spaceship and begin a series of tutorial quests that’ll run you through the basics of the game. Those entirely new to Starbound are probably still familiar to the formula. What makes Starbound different than all those lookalikes and wannabes? It looks like Terraria, has elements of Minecraft and Don’t Starve, and doesn’t particularly stand out in the already bloated survival/crafting genre. You may very well have thought Starbound was already out, or confused it with another game entirely.